Military units are directly controlled individually or in groups, sometimes quite large with sieges or battles involving many hundreds on each side. Available peasants automatically choose jobs whenever a building requires one, so player micromanagement is minimal players mostly set up the various buildings in an efficient way while providing safety for their peasants. With their available resources, players place buildings or features, including many different kinds of food production, industry, civil, or military buildings and defences.
In the game, players take on the role of a lord who rules over a medieval castle.